Release Notes for 5/1/2014

[CSGO]
- Added the Huntsman Case.
- Added the Bank Collection to the drop list.
- Added Community Sticker Capsule One.

[UI]
- The bomb inventory icon in the UI now shows an arrow when you pick it up in a addition to the sound and center screen message.
- Fixed some relative positioning of elements to the radar to work consistently with hud scaling and resolution.
- Players now have the option to adjust HUD elements. This includes:
– Place the Player Count element at the top of the screen or bottom (cl_hud_playercount_pos).
– Show all avatars in the Player Count element or just the player count number (cl_hud_playercount_showcount).
– Size the Radar element (cl_hud_radar_scale).
– Choose a color to display the main parts of the HUD (health, ammo, money, etc) (cl_hud_color).
– Adjust the HUD background alpha for the colored elements. (cl_hud_background_alpha).
– Select to show the bomb position under the radar or in the default inventory position (cl_hud_bomb_under_radar).
– Display the health and ammo with or without bars/bullets (cl_hud_healthammo_style).
- Updated the look of the options menu.
- Removed the pop-up confirmation dialogue in the video options menu with tooltips.
- Added some tooltips to various options menu widgets.
- Dropdown panels now don’t go away and reappear when you click on them.
- Drop panels will now hide if you click on the header when they are open.
- The health number in the health panel now supports displaying numbers greater than 100.
- Fixed the health bar not scaling properly with health greater than 100.
- When a player opens a sticker capsule on the game server it will now correctly print in chat the rarity and actual sticker found.

[ COMMUNITY SERVERS]
- UPS, M4A1-S, & CZ75a are now available in Community Arms Race and Demolition games. To use them, add them to your server’s gamemodes config file.
- Increased default downloadable file size from servers to 150MB, added client launch option -maxdownloadfilesizemb N if clients needs to download even larger files from community servers.
- Added a convar weapon_reticle_knife_show, when enabled will show knife reticle on clients to be used for game modes requiring target id display when holding a knife.

[MISC]
- Starting the game with a different anti-virus or in different paged pool memory configuration will no longer reset all video settings.
- Fixed matchframework shutdown order during dedicated server shutdown process.

[MAPS]
- Seaside
– Added bomb teleport trigger, to prevent bomb getting stuck in water

- Overpass
– Removed one-way dropdown near entrance to bombsite B, making the site easier to defend
– Reduced volume of environment sounds
– Removed ramp at back of truck in Bombsite A
– Updated radar
– Added cover in T side of canal
– Made upper park divider wider
– Improved visibility in park

- Inferno
– More accurate collision model on blue truck