Release Notes for 5/3/2017

[ MISC ]
– Fixed a regression in CS:GO SDK launcher.
— Note that in order to build cubemaps, CS:GO must be launched with the -insecure flag.
– Fixed several exploits related to concommand execution on game server.
— Server operators can enable sv_allow_legacy_cmd_execution_from_client for old behavior.

Release Notes for 5/2/2017

[ MISC ]
– The CS:GO executable and DLL binaries are now digitally signed. This allows for better integration with antivirus software and for game integrity checking.
— Mismatching signatures or running the game with the -insecure flag allows the game to load unsigned modules, but prevents connecting to VAC secure servers.
— The Steam client will validate and enforce csgo.exe’s digital signature at launch.
– Fixed a rare case when users UI could lose Prime Account status observed by some users staying logged in across weekly maintenance time period.
– Fixed a rare case where UI would incorrectly show a cheating conviction cooldown when a minorly disruptive cooldown was nearing its expiration.
– Fixed mp3 music playback on Linux.

– Added a new command logaddress_add_http to deliver server log reliably to the specified endpoint over HTTP POST.
– Subscribers must return HTTP 200 OK code to acknowledge buffer of log lines and advance to the next section of the log.
– Newly added subscribers will always get the log from the very beginning, and existing subscribers can request to restart log delivery from the very beginning by returning HTTP 205 Reset Content code.
– Subscribers can return HTTP 410 Gone code to unsubscribe from log delivery.
– Server must be logging to disk to use this feature.

– Integrated the latest version of blocked words database.
– Updated texture of P90 | Grim for Perfect World version.

Release Notes for 4/25/2017

– Added ability to send friend requests using CS:GO friend codes for Perfect World Beta accounts that had their identity verified.
– Added support for CS:GO Community chat in Perfect World launcher.
– Added support for CS:GO url handling to inspect CS:GO items, download match demos, and join parties in Perfect World launcher.
– Fixed missing content for Crown sticker and Blitz Kids music kit.
– Fixed Arms Race configuration on Shanghai and Guangzhou official servers.
– Other UI and content fixes for Perfect World Beta players.

[ MISC ]
– Added ability to invite a recently played with player to your party even without being friends with them.
– Headshot dink sound is no longer audible at a very long distance, except for the player who scored the headshot.
– MOTD custom URLs are now restricted to http:// and https:// protocols only.

Release Notes for 4/20/2017

– UI and localization fixes for Perfect World Beta.

[ MISC ]
– Disabled holiday cheer.
– Fixed some exploits related to packet loss.
– Unified deploy duration for all knives to be exactly 1.0 seconds

[ MAPS ]

– Added path near CT spawn that connects to sewer and barn
– Tweaked lighting throughout map

– Tweaked sightline in connector between underpass and Long A
– Fixed various minor bugs

– Rebuilt tunnel stairs area with smoother movement
– Fixed boat geometry overlapping a pier at CT spawn
– Fixed box intersecting windowsill at B
– Fixed pixelwalk on railing at CT spawn
– Moved plywood down on scaffolding below B to block a bad sightline
– Fixed sticky scaffolding clip brush below B
– Fixed some fade distance pop-up issues
– Added two picnic chairs at short and made clips smoother
– Removed lamp at ivy/garbage

Release Notes for 4/12/2017

– Added Holiday Cheer.

– For a limited time, the Negev and R8 Revolver are available in Competitive Matchmaking.
– R8 Revolver: Price reduced to 700
– Negev: Price reduced to 2000 as a starting point, to promote experimentation with the weapon.

– Volume now decays smoothly over distance, instead of by discrete steps.
– Adjusted HRTF audio mix to more closely match sound quality without HRTF.
– Added snd_hrtf_distance_behind (default 100), which allows HRTF to more closely match the perceived direction of a sound source as seen by the actual player behind a monitor.
– Fixed a bug where music volume would be set to the maximum level while accepting a lobby invitation.

– Added support for official game servers in Guangzhou and Shanghai for the Perfect World CS:GO Beta.

– Added Team ID option “Always On w/Equipment” to Game Settings
– Spectators can now use overhead equipment display.
– Fixed overhead equipment display not updating in some cases.
– Fixed orientation of stickers on dropped weapons.
– Adding Game State Integration output for use by tournament organizers. New output for player equipment value (with log_level 3), showing the observer slot for each player and adding a new ‘PhaseCountdowns’ feed for timing the end of warmup/freezetime/round ends.