Release Notes for 5/13/2021

– Adjusted the calculation for the weapon performance category score.

– Fixed a case where players would receive duplicate warnings about launching in untrusted mode. 

-Implemented Cubby 2.0 in mid connector to A, to remove cheap shoulder angle towards site
-Slimmed down the fancy rock, also in mid connector to A
-Sparsed foliage and improved clipping on boost planter near A main
-Quieted down soundscape birds
-Removed clipping from top of bombsite sign in A site, allowing you to self-boost to planter by T main
-Added vphysics clip to T spawn water so guns don’t fully submerge
-So many clip brush tweaks
-Blocked grenades from entering inaccessible building by T entrance to mid
-Blocked pixelgaps through scaffolding near B site
-Blocked pixelgaps through doorway trim in new CT path to A site
-Simplified grenade collision on rooftops
-General optimizations

– Made wall on A long surfable
– Fixed invisible wall near B site
– Fixed out of map boost near A site
– Fixed collision of wall near A site
– Fixed collision of pillars around A site
– Minor art updates around T spawn

– Fixed a regression with airdrops
– Fixed stuck spots (thanks Jakob & conzept)
– Fixed a gap in terrain
– Reworked watchtower models

Release Notes for 5/6/2021

[ CS:GO 360 STATS ]
– Updated heatmap images for calavera, grind, mocha, and pitstop

[ MISC ]
– Removed option to look for nearby players for Guardian Missions
– Security and stability improvements

[ MAPS ]
– Updated minimap image

– Latest version from workshop

Release Notes for 5/3/2021

– Operation Broken Fang has come to an end. Players who have unredeemed operation stars will have until May 15th to claim their operation rewards.
– Introducing CS:GO 360 Stats – A subscription service for players that want to continue collecting official Competitive and Wingman stats.
– Premier Competitive remains available for all players featuring pick/ban process across the entire Active Duty Group map pool.
– Retakes remains available and has been moved into Wargames.

– Introducing the Snakebite Case, featuring 17 community-designed weapon finishes, and the Broken Fang Case set of gloves as rare special items.

[ MISC ]
– Chicken models have received a visual upgrade.
– Fixed community maps whose textures would appear black as a result of previous security fixes.
– The \ key can again be bound to commands. If you were using this key before, you will need to bind it again.
– Additional security and stability improvements.
– Added an option for large community maps to fade the Boost Player Contrast feature beyond the far-Z fog plane by setting fadeplayervisibilityfarz to ‘true’ in info_map_parameters.

[ MAPS ]
– Ancient has been added into the current competition map pool Active Duty Group and Train has been removed from Active Duty Group.
– Grind and Mocha have been added to official matchmaking in Scrimmage, Casual, and Deathmatch game modes, replacing Apollo, Engage, and Anubis.
– Calavera and Pitstop have been added to official matchmaking in Wingman game mode, replacing Elysion and Guard.

– Ancient:
– New route from CT spawn to A site
– Widened T entrance to left side of mid
– Opened up skylight in T tunnel to A site
– Extended plantable bomb zone in B site
– Opened up ledge in A site
– Various minor bugfixes

– Nuke:
– Fixed a clipping issue on window in T lobby
– Centered a lamp that was bugging me

– Frostbite:
– Overhauled interior lighting
– Fixed delivery drones being stuck in the bottom right corner of the map
– Added drone clips to improve delivery drone navigation
– Fixed rare cases of loot spawning in inaccessible areas/inside terrain
– Made a window frame in Alpha non solid (thanks Musti)
– Clipped wood railings in the frozen lake area
– Improved the look of the ice texture when Shader Detail is set to Medium or lower
– Fixed a missing face on a wooden beam in Town
– Added a sound effect in server room

Списък с промените за 20 април 2021


— Многобройни подобрения за сигурността и стабилността.

Списък с промените за 16 април 2021

— Артикулите, закупени от магазина в играта, ще бъдат нетъргуеми/непродаваеми за една седмица;
— Сандъците за операции, употребени като награда от такава, ще бъдат нетъргуеми/непродаваеми за една седмица;
— Артикулите, получени от ограничени за пазара контейнери, ще продължават да бъдат незабавно продаваеми на обществения Steam пазар.

— Отстранена е рядка визуална грешка с екипирани индикатори за артикули. Това ставаше, когато се екипира артикул по подразбиране в даден слот на снаряжението;
— Разнообразни подобрения на стабилността.