– Added normal maps to M4A1-S | Basilisk, FAMAS | Djinn, and Desert Eagle | Naga
– Fixed players getting stuck on self-destructing drones.
– Optimized the algorithm processing in-game friends list rich presence.
– Optimized the algorithm loading favorite events for users.
– Unlocked Drone Pilot Tablet, Bonus Wave Money, Bonus Explore Money, and Armor+Helmet as starting item options.
– Drone Pilot upgrade is now available for purchase in the Tablet Buy Menu.
– Tasers will now always open the crate they are fired at; they no longer sometimes do partial crate damage.
– Shields dropped from death have a slight delay before being automatically picked by nearby players.
– Fixed some instances of safe models spawning in midair.
– Fixed item outline colors on dropped grenades.
– Map collision fixes and stuck spot removals, and a few visual bugs squashed too.
– Loss bonus money will now always step down to $2,900 after a team with a $3,400 max loss bonus streak wins a round.
– Introducing the “Looking to Play” feature: players can now advertise themselves as available for party invites, can be invited by other parties from the “Looking to Play” tab of their CS:GO friends list, and can accept party invites from the CS:GO main menu.
– Introducing CS:GO Events: players can now see an HLTV-provided schedule of professional LAN events in the Watch tab. Favorite your preferred community tournaments and get notified about professional live matches on the CS:GO main menu.
– Friends and other players can no longer join lobbies that already entered matchmaking queue.
– Fixed exploits related to vote commands.
– Latest updates to community maps Ruby and Workout.
– Minor bug fixes
– Clean up
– Added setdressing
– Added boost in Alley
– Added boost spot in mid for Ts
– Overall gameplay tweaks
– Trimmed excessive areas
– Improved overall gameplay flow
– Large changes to mid to improve flow
– Rerouted alley from A main to mid
– Removed ladder bug
– Removed pixel walk
– Fixed boosting into the hole in Kids Zone
– Deleted a rogue spawn point
– Fixed some shadow issues in the court area
– Brightened the shower area slightly
– VBSP: Fixed a rare bug in displacement physics hull generation during map compilation that could result in large gaps near the edges of completely flat displacement surfaces.
– Unlocked Ballistic Shield, Firebombs, and C4 as deployment perks.
– Fixed SVG files to load with consistent dimensions in different resolutions.
– Fixed a minor regression caused by molotov bouncing off sky surfaces.
– Fixed several exploits.
– Fixed spot where players could get hung up on train near A main.
– Fixed ladder on train closest to lower B entrance not being shift-walkable.
– Fixed some minor gaps in train cars.
– Added info_paradrop_denial entities to prevent paradrops from landing on top of the Kasbah towers.
– Fixed wall in Kasbah where bump mines fell through.
– Fixed hole in world at the bottom of the stepwell.
– Covered up a missing texture with roof edge models in the Kasbah.
– Added additional detail to some roof areas.
– Fixed a rare case when planted bomb model was invisible for some players.
– Added clip brushes to several areas where players were getting stuck
– Added several physics clips to plug holes where dropped items could get lost
– Added 2nd ladder on opposite side of Lighthouse bridge
– Changed collision on Kasbah grate so grenades will pass through
– Added missing collision to step well stairs model
– Renamed Medina to Town
– Removed floating fish
– Rettede en fejl, som kunne gøre, at det blinkende lys på et C4-brændstof, som bæres af en spiller, kunne ses gennem geometrien.
– Rettede en regression i timingen af detonering af molotovcocktails.
– Rettede en regression for bevægelse, når man dukker sig for at komme igennem åbninger i jordniveau.
– Rettede en regression for våbennøjagtighed, når man dukker sig.
– Rettede en lille regression i accelerationsberegningen.
– Rettede, at spillere, hvis forbindelse blev afbrudt, nogle gange ikke vises på resultatskærmen i Danger Zone.
– Rettede et crash, som viste en dialogboks med “CUtlLinkedList overflow”.
– Rettede svævende, hvide bokse, som blev vist for nogle spillere.
– Rettede skyggelægning på stenblokke på bombelokalitet A.
– Opdaterede overlays på rækværk rundt omkring i banen.
– Rettede et sted nær T-startstedet, hvor C4-sprængstof kunne sætte sig fast.