Release Notes for 6/8/2021

[UI]
– Fixed live match links in the event panel.

[ SDK ]
– Updated AI Behavior Trees
— Added new « action_secondary_attack » node.
— Added new « action_reload » and « condition_is_reloading » nodes.
— Ammo counts for all weapons are available on the Blackboard via « AmmoCount/weapon_name » key, with « AmmoCount/current » holding the ammo count for the currently equipped weapon. These can be read using nodes such as « condition_is_less », « condition_is_equal », etc.

[MAPS]
Pitstop
– Map-wide graphical update with new textures and models.
– Improved optimization.
– Removed cubby under drop-down.
– Lighting and clipping adjustments.