Release Notes for 9/3/2015

[MISC]
– Fixed an FOV zoom bug caused by crouching immediately after a zoomed-in shot.
– Fixed a case where rapidly pressing a key while loading into a competitive game would prevent the client from spawning.
– Adjusted the molotov/incendiary grenade extinguishing distance.
– Fixed mouse cursor being visible and eating keyboard input during Demo playback.

[LINUX]
– Added SIGINT handler to issue a graceful sv_shutdown.
– Added SIGTERM handler to quit the server.

[MAPS]

Dust2:
– Fixed a spot near mid doors where C4 could get stuck
– Fixed some texture bugs in A site
– Raised lamp near T spawn towards mid
– Added commemorative grafitti

Train:
– Fixed a ladder bug close to T entrance to A
– Fixed a bug where grenades could fall into traintrack grooves and not deal any damage

Cache:
– Improved the silhouette of forklift to facilitate better firefights
– Fixed an issue where weaponry could become irretrievable beneath vent (Thanks JoshOG!)