Release Notes for 6/16/2016

– Lowered volume level of first-person nearly empty clip sound to match its volume level falloff in the environment.
– Fixed a regression in Nova and Sawed Off reloading sounds.

– Added video option (default on) for frame rate smoothing. Frame rate smoothing significantly reduces hitching and stuttering, but at the expense of reducing overall frame rate.
– Significantly reduced input latency.
– Added audio option “Play Audio When Game in Background” to match behavior on Windows and Linux.