[ MISC ]
– Fixed “env_fade” entities for “only triggering player” configuration.
– Added vscript function ScriptTraceLinePlayersIncluded.
[ MAPS ]
Updated Guard to the most recent workshop
– Fixed boost spot on arches (Thanks @FilyandraXBL)
– Fixed nodraw behind CT Spawn (Thanks Mii Fanboy)
– Fixed various spots where players could get stuck on walls (Thanks @FilyandraXBL, Mii Fanboy, Kerluck, @goodchicken45)