Release Notes for 2/17/2021

[MAPS]
– Anubis
– Reskinned the signs and information boards
– Fixed the wallbang through the trim on the mid building between double door and the CT house
– Added some grenade clips to prevent weird grenade bouncing on A heaven

– Engage
– Fixed several visual issues
– Removed boost spots
– Updated Bot NAV (Thanks Ham)

– Apollo
– Multiple exploits, clipping faults and boosts etc. fix based on the feedback of Oliv1er and timure of the MapInk Discord
– Fixed spawn boost exploit (thanks Marius)
– blocked guns going out of CT spawn so much with a big sign. (thanks Fnugz)

– Frostbite
– Removed window glass from buildings to improve gameplay
– Fixed exploit in Town
– Fixed stuck spots
– Fixed certain visual errors
– Adjusted border clipping
– Fixed floating exploding barrel/turret spawns
– Adjusted prop fade distance in the bunker
– Added drone clips to buildings at Tourist and Radio

[MISC]
– Pings no longer highlight players. This eliminates any instances of being able to reveal a hidden enemy.
– Fixed a bug which caused the incorrect footstep sounds to be played on some surfaces.
– Fixed short-handed bonus being given in Guardian mode.
– Fixed visual shuffle in map vote at end of match.