Release Notes for 11/4/2019

[ MAPS ]

— Breach has been updated to the latest version from Steam Community Workshop and is now available in Scrimmage mode on official servers.

Bombsite A
— Redesigned A long
— Removed entrance walls
— Removed pit
— Added blinds to A window
— Moved globe monument slightly
— Blocked access to top of SWAT van

Bombsite B
— Replaced vents with electrical room
— Reworked cover placement
— Improved bombsite markings

Mid
— Reduced number of firing angles in mid
— Redesigned B connector
— T paths to lower and upper mid have been combined
— CTs cannot push upper mid as quickly
— Fixed unintended angles in lower mid

Other
— Redesigned CT spawn
— Removed glass in various places
— Fixed a bug where enemies outside of B could be spotted from mid
— Replaced the wall outside of B with a chain link fence — enjoy the view!
— Improved clipping
— Fix bomb stuck spots

— Cache has been updated to the latest version from Steam Community Workshop.

-Visual improvements and visibility increases map-wide.
-Fixed FPS drops in Z caused by bad model collision mesh. (Thanks Oakz!)
-Optimizations
-Allowed planting closer to A site fence.
-Fixed pixel-walk on A site. (Thanks ALJN!)
-Fixed bomb-stuck spot by squeaky entrance from T side.
-Allowed players to hop onto forklift without crouch-jumping.
-Fixed bomb passing through B ramp displacement. (Thanks jorba666!)
-Fixed unusual collisions for grenades at Mid Boost.
-Fixed ability to see under cover at B. (Thanks g0gerff!)
-Fixed getting stuck on ladder at Mid. (Thanks wTy_!)
-Lowered boxes in corner of A Main. (Thanks Don Haci!)
-Fixed several wallbang bugs

— Seaside is no longer available in Scrimmage mode on official servers.

[ WORKSHOP ]

— Mac10 UV map has been updated.
— Mac10 cavity map updated to fix wear pattern discrepancies.
— If you have workshop feedback please send mail to CSGOTeamFeedback[at]valvesoftware.com with «Workshop» in the subject line.

[ MISC ]

— New users will now default to Casual game mode.