Release Notes for 4/30/2018

[AUDIO]
– Enabled streaming audio by default, making use of the ‘sound cache’ unnecessary. The sound cache can be forced back on by setting snd_disable_legacy_audio_cache 0 if any issues are found.
– Weapon reload sounds now follow the reloading players as they move around.
– Fixed sound device override exploit to cancel sounds.

[GAMEPLAY]
– Replaced custom Terrorist one-handed walking animations for the MAC10, MP7, and MP9 with an alternative two-handed version to improve weapon recognition at a glance.

[MAPS]
ShortNuke:
-Added more spawn points per side
-Fixed model occlusion bug inside vent
-Added solid background to top of yellow crane inside site