June 11th Update

Sorry for the break in updates, we were busy at E3 announcing a launch date –August 21st – and a price – $14.99. The date and price will be for all platforms.

The update today is fixing some issues and taking a step towards some bigger updates. Over the next few weeks we will be releasing a major audio update, play with friends, new characters, and of course more beta keys.

The two most frequent questions we see asked dealing with access – will there be an open beta and when will pre-orders open up? For pre-orders we hope to open it up about a month before release so roughly July 21st but that is a rough date we will firm up as we get closer. As for an open beta, where everyone can get a chance to try CS:GO, sometime between the pre-orders and release

May 21st Update

Today’s update is live.

One of the most requested map features has been allowing more than 5v5 on official maps. We now support up to 15v15 on official maps. The spawn locations have been prioritized to accommodate various numbers. For server operators, if you allow for more players, you may want to play with the bot quota number to find a number that works best with your server.

A complete list of release notes is available here.

May 18th

Today we will not be doing our regular weekly update. Instead, it will come out early next week.

We do have new keys going out today, so if you aren’t in the beta make sure to be on the lookout for them. If you are in the beta, keep playing.

If you missed it, Cadred has a nice Q&A up. If reading isn’t your thing, we suggest you watch Hostage-Strike. If reading is your thing, don’t worry there is actually some reading in Hostage-Strike so you’ll like it as well. If reading isn’t your thing and you just read that – what are you doing? Go watch the video.

Have a good weekend everyone.

May 11th Update

Today we are releasing the CS:GO dedicated server files for Windows and Linux to all Beta participants. You can find the complete instructions on installing the servers here. One quick note, this is a new method of delivering the files and keeping them up to date. You will not see the servers in the tools section of Steam.

The Dedicated Servers are in their own beta. So there are still some missing features, one of the most obvious is no Message of The Day. That is coming but for now we are looking to test for setup, stability, and management issues.

If you plan on running a server, you should join the CS:GO server mailing list. There you will find helpful discussion, peer support, and news on CS:GO dedicated servers.

What does this mean for most players? While we are expanding our official servers, this should help players have a better experience and lower ping.

As the servers become active and we see the coverage grow, this will also allow us to expand the beta at a faster pace.

Complete release notes for today’s update can be found here.

May 4th Update

Today’s update contains the SDK. This means if you have the Beta, you now have access to the SDK. It is available as a separate download from the tools tabs in steam. If you are going to map, we suggest joining the CSGO_SDK mailing list for news, information, and peer support.

We are releasing the SDK so people can get a head start on their mapping. Later we will include Steam Workshop integration so creators can easily share their maps and players can view, rate, and download content.

This update also includes Nuke and Inferno SE maps. These are stripped down competitive maps designed for league play. SE maps are not available directly through match-making but are available for dedicated servers and peer-servers.

If you are looking for something a little more casual, we have also added the ability to search for casual/social games. The rules there are a bit more relaxed and the rounds are quicker. Give it a try and let us know what you think.

Complete release notes are available here.