Release Notes for 8/8/2018

[GAME STATE INTEGRATION]
– Added support for bomb info in GSI which can be turned on with “bomb” “1” in the configuration file.
– Added support for observer free camera information when “player_position” “1” is enabled in the configuration file.
– Added support for match round outcomes which can be turned on with “map_round_wins” “1” in the configuration file.

[PERFECT WORLD]
– Fixed Chinese voice audio for several character factions not playing correctly in the Perfect World version of the game.

[AUDIO]
– Improved quality of voice chat in the lobby.

[PANORAMA]
– Added cl_drawhud_specvote setting to disable vote screens when observing.
– Fixed map names displaying incorrectly in the voting panel in Chinese.
– Adjusted spectator player panel position at different HUD scales to reduce overlap with the chat.
– Fixed hostage icons under the radar not showing up if you had cl_hud_bomb_under_radar set to 0.
– Chat and voice panel spacing has been updated slightly.
– Fixed the player name in the spectator panel overlapping with the item name in rare cases.
– cl_radar_icon_scale_min max value has been increased to 1.25
– Added a con command (spec_cameraman_set_xray) that will allow setting whether the hltv cameraman is controlling the state of the x-ray or not (1 = cameraman controlled, 0 = spectator controlled).
– Scoreboard:
— Fixed 20 players not fitting in the Casual scoreboard.
— Fixed incorrect scrolling for servers with a large number of players.
— Fixed a performance issue when maxrounds is greater than 30.
— Fixed a case where old End of Match skill group and data would get reused.
— cl_mute_enemy_team now displays on avatars.

Release Notes for 8/6/2018

[PANORAMA]
– Name tags on weapons now support all Unicode characters for display in UI.
– Fixed buy menu font size for long localized item names.
– Fixed font size in Overwatch verdict screen.
– Reduced width of the Vvte UI element.
– Fixed scoreboard rows state when users borrow a music kit.
– Version console command will now include Windows version detected by the game.
– Fixed overlaps in spectator scoreboard in certain aspect ratios.
– Fixed player names displaying incorrectly in end of match.
– Fixed some content fallbacks for the Perfect World version of the game.
– Multiple stability improvements including a fix to a frequent crash in buy menu on Mac and a hang binding keys to buy multiple items.

Release Notes for 8/2/2018

[UI]
– Panorama UI is now active by default for users on all supported operating systems.
– For a limited transition time users can opt into backwards compatibility mode by adding -scaleform launch option.

[GAMEPLAY]
– Planted C4 will now emit a different beeping sound when planted at bombsite B.
– Molotovs and incendiary grenades will now consistently deal impact damage to match other grenades.

[PERFECT WORLD]
– Players using the CS:GO Perfect World launcher now have fully localized voice audio.
– Community servers now allow connections from players using the CS:GO Perfect World launcher and other launchers.

[HORIZON CASE]
– Added the Horizon Case, featuring 17 new community weapon finishes and 4 brand new knives.

[PANORAMA]
– Fixed halftime and team selection music to respect main menu music volume settings.
– Lobby voice chat will now duck main menu music volume for the duration of voice chat.
– Fixed ability to borrow music kits and added a button to stop borrowing music kits.
– Fixed a bug that caused old invites to be re-sent when returning to lobby from a competitive match.
– Friends rich presence in-game now displays the competitive match score first.
– Added chat messages for players receiving competitive cooldowns, reports, and commendations.
– Multiple fixes for IME support and text entry focus with IME.
– Updated lobby chat to show more messages.
– Fixed Lobby chat layouts for 4×3 and 5×4 aspect ratios.
– Fixed end of match rank display showing incorrect text for 40+ level ranks.
– Fixed reconnect panel layouts for 4×3 and 5×4 aspect ratios.
– Fixed scoreboard layout in war game modes.
– Improved visual separation of observers in the scoreboard.
– Fixed the spectator round timer sometimes getting stuck red.
– Fixed missing kill feed icons.
– Fixed radar and map overviews for workshop maps that don’t have a manifest file with radar data.
– Fixed workshop maps selection screen in Wingman mode.
– Impact kills with molotovs and incendiary grenades now display an icon in the kill feed.
– Fixed various mistakes on the new radar map overviews (thanks Yesber).

[MISC]
– Added fallback parameters to Overpass water material to fix stale reflection data.
– Added rare inspect animation to Desert Eagle.
– Miscellaneous stability and security fixes.

Release Notes for 7/26/2018

[ PANORAMA ]
– Added a button in scoreboard to view the server’s website. The URL of the server website must be specified in the motd file referenced by the motdfile cvar setting on the game server. Default server installation has the motdfile cvar setting configured as “motd.txt” which contains a default URL.
– Added a button in the pause menu to report the game servers.
– Improved the styling of end of match item drop elements.
– Improved responsiveness of buy menu and loadout.
– Other client stability improvements.

Release Notes for 7/25/2018

[ PANORAMA ]
– Added in-game UI for invites received from friends and recent players.
– Added number of players alive and total players to the scoreboard.
– Added number of viewers to the scoreboard.
– Fixed a regression in overhead team identification.
– Fixed coaches seeing other team players state.
– Inventory sorting order will now be saved and restored.
– Graffiti menu will no longer show an invalid graffiti icon when it runs out of charges.
– Several stability improvements.