Release Notes for 10/23/2018

[HAPPY HALLOWEEN]
– In Casual, Demolition, and Flying Scoutsman game modes, players now haunt the world as ghosts when they die until the end of the round. Spoooooky!
– Ghosts can:
— Only be seen by other ghosts and observers.
— Apply Graffiti in the world.
— Affect interact-able props (soccer balls, glass, potted plants, etc).
— Turn chickens into zombie chickens.
— Possess Bots by using them.
– Two pumpkin soccer balls now spawn in a random places on the map during Halloween.
– Improved chickens ability to avoid walking straight into walls.
– Chickens now spawn in all non-competitive matches during Halloween.
– Chickens have gotten into the spooky Halloween spirit.
– Who put all this candy corn in my gun?!

[MAPS]
Biome:
– Fixed out of map exploit
– Fixed several stuck spots
– Fixed several incorrect collisions
– Updated radar to new style

Subzero:
– Minor optimizations
– Minor readability improvements
– Fixed several deathmatch spawns
– Fixed clipping texture playing wrong sound at A Pit
– T-Water no longer kills players
– Updated radar overview

Cbble:
Halloween is here, so why not try out some super scary layout changes?
– Removed connector between Long A and Underpass
– Blocked long view angle from Long A CT side towards courtyard
– Decreased height of doors in Underpass
– Added window in Underpass
– Removed slanted door leading into Underpass
– Removed a large section of old Bombsite A courtyard
– Moved up Bombsite A zone towards ramp
– Removed access to most of T spawn area
– Moved up T spawn positions
– Added climbable props in dropdown
– Added cover in corridor leading to Bombsite B platform
– Added spooky Halloween theme

[UI]
– Added fallback image for unknown workshop maps.
– Fixed a case of incorrect player alive record keeping.
– Fixed regression in map vote random shuffle.
– Fixed voting tab not having initial focus.
– Fixed issue with early votes being ignored in some cases.
– Fixed case where end of match would flicker on future consecutive matches.
– Fixed mouse cursor appearing immediately on end of match.
– Fix for a case of bad perf with high maxrounds.

[MISC]
– Timeouts are now saved and restored in round backups.

Release Notes for 10/9/2018

[GAMEPLAY]
– Adjusted the start-of-half economy with the goal of reducing the impact of a pistol round win on subsequent rounds.
— In Competitive Matchmaking, both teams are now considered to start the half with a one-round ‘losing streak’ that is reset following a round win. Instead of $1400, the Round 1 loser receives $1900, then $2400 for a subsequent loss, etc.
— The start-of-half losing streak can be adjusted via «mp_starting_losses»

– CZ75a: Adjusted the CZ75a to encourage semi-automatic fire at medium and long ranges.
— increased recoil and fire inaccuracy
— slightly improved accuracy recovery rate

– Tec9: Adjustments to make the weapon more forgiving at medium rates of fire.
— reduced fire inaccuracy
— slightly improved accuracy recovery rate

– SG553 price reduced to $2750
– AUG price reduced to $3150

[MAPS]
– Austria is now available in Competitive Matchmaking.
– Austria has been moved into Group Delta in official Casual matchmaking.
– New Community maps Biome and Subzero are now available in Casual matchmaking as part of Group Sigma.
– Canals has been removed from Competitive Matchmaking.
– Shipped and Insertion are no longer available in official matchmaking.

[AUDIO]
– Added a «VOIP Positional» audio setting. When this setting is enabled, in-game voice audio will be played from the position the player is standing at.

[MISC]
– Enabled mouse bindings for voice chat to work in end of match scoreboard.
– Fixed backlog of async events in scoreboard causing performance problems during gameplay.

Release Notes for 10/4/2018

[LONDON 2018]
– Engraved Major Championship Trophies with names of new Legends teams and names of London 2018 Major Champions.

[MISC]
– Updated FBI character models have been also deployed to Nuke in Wingman game mode.
– The FBI will use SWAT voice lines to cover both bomb scenario and hostage modes.
– Fixed holstered knife rotation on Anarchist character models.
– Added paint descriptions and flavor text for the 2018 Inferno and 2018 Nuke Collections.
– Fixed truncated localized item names when acknowledging new items.
– Fixed invite panel skill group icon to not overlap player name.
– Increased width in «Add a friend» panel layout.
– Several client stability improvements.

Release Notes for 10/3/2018

[ GAMEPLAY ]
– Updated FBI character models have been deployed to Nuke, Agency, and Office.
– Enabled MP5-SD in official Competitive Matchmaking.
– Added a new setting «mp_solid_teammates 2» which enables standing on top of teammates while still allowing to walk through them. The feature is now enabled in official Casual, Demolition, and Flying Scoutsman game modes.

[ SERVERS ]
– This update includes an updated version of steamclient.so for Linux dedicated servers which has multiple threading and integration fixes. For a limited time and old version of steamclient.so can still be used on CS:GO Linux dedicated servers.

[ MISC ]
– The 2018 Inferno collection and 2018 Nuke collection are now available as rank-up drops.
– Updated alpha channels on the SSG 08 and Mac-10 in the new 2018 Inferno collection.
– Fixed rare cases where audio device configuration will not save properly.
– Fixed the Beartooth Music Kit to respect MVP music volume.

[ PANORAMA ]
– Fixed a VRAM leak in threaded Open GL contexts on OSX and Linux.
– Fixed a rare mouse left-click issue on OSX.
– Multiple performance improvements for OSX and Linux clients.
– Added support for DDS files using DXT3 compression.
– Added support for DDS encoded PNG files.

[ MAPS ]
Nuke:
– Made corridor leading to ramp room from T side slightly wider
– Moved doors connected to trophy room slightly
– Changed CT team to FBI

Train:
– Removed angled pieces on bombtrain in A site
– Improved player collision on bombtrain in A site
– Added grenade collision to ceiling of heaven in A site

Office:
– Made windows fully breakable instead of partially
– Fixed snowman’s hat not falling off when getting shot in the snow-head.
– Smoothed out movement on stairs
– Widened openings by CT spawn and truck in garage
– Moved some furniture in T spawn
– Fixed some minor graphical glitches
– Tweaked lighting in CT spawn

Release Notes for 9/11/2018

[PANORAMA]
– Optimized scoreboard per player updates to run only when scoreboard is open.
– Fixed several rare error cases when placing Pick’Em predictions.
– Fixed spectator player stats display in overtime.
– Fixed a rare case of Steam UI displaying EmbeddedStreamCurrentTime dialog outside of game.