Release Notes for 9/25/2019
2019.09.25 - 
[MISC]
– Berlin 2019 tournament items are no longer available for purchase.
– Enabled display of overhead equipment for teammates by default.
– Fixed simulated grenade trajectory preview ending one tick too soon.
– Fixed water sounds to not play for simulated grenade trajectory previews.
– Fixed a bug in deathmatch AI where bots wouldn’t shoot breakable items in certain situations.
Release Notes for 9/19/2019
2019.09.19 - 
[ MISC ]
– New console commands for practicing grenades and perfecting grenade trajectories:
– cl_grenadepreview: show a live update of the grenade’s trajectory while the pin is pulled.
– cl_sim_grenade_trajectory
–sv_rethrow_last_grenade: Recreate the last grenade thrown on this server. Useful for testing the same flash against multiple positions.
– Fixed deathmatch behavior tree to support FFA matches.
Release Notes for 9/17/2019
2019.09.17 - 
[ MISC ]
– Updated engraving on the Major Champions and Major Finalists trophies.
– Fixed rare cases of showing an uninitialized MVP panel.
– Several stability improvements.
[ SDK ]
– Users can now create a game authentication code allowing third-party websites and applications to access their match history.
– Website and application developers can find more information here:
– https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Access_Match_History
Release Notes for 9/16/2019
2019.09.16 - 
[ MISC ]
– Updated deathmatch bots with an experimental decision framework based on behavior trees.
– Fixed picking up weapons embedded in playerclip brushes.
– Allow fps_max setting as low as 49 for PAL 50 Hz production pipelines.
– Allow Overwatch-style GOTV demo files playback using anonsuspect parameter to playdemo command.
– Example command: playdemo myfile.dem 76540440404404 anonsuspect
– Several game stability fixes.
[ MAPS ]
– Updated radar for Vertigo.
Release Notes for 8/29/2019
2019.08.28 - 
[MISC]
– Fixed a bug which allowed changing certain development-only material settings at game launch.
– Fixed context menu of match streams being too large and sometimes not fitting on screen.
– Main menu news images should now load more reliably when running under Perfect World launcher.
– Community game servers can no longer display unsafe html in disconnection messages.







